I hope you guys enjoyed Ralph opening weekend! I worked on Ralph first as a visual development artist and then a Matte Painter, so here's some stuff.
Matte Painting the image below was a huge challenge. Not only does it take up the entire screen, the painting had to hold up in stereo and as a 2d background that felt like it was created and rendered in pure cgi. I also had to paint two versions; a destroyed version of Sugar Rush and a pristine version.
And my favorite piece of unused graffiti in game central station.